Creating a Environment Kit Design for Games Tutorial
In Section 1, Model the Main Walls, I will be working on the following: *Most if not all of Section 1 is just showing different things before I start modeling.* In the words of the tutorial, " However, there are a few decisions that we need to make before we start modeling our 3D kit elements" Setting up the workspace: For the first part of the tutorial I am setting up the workspace in 3ds Max. Below is an image of what I am using to set up the workspace [Viewport Configuration] Setting up units in Max: For this next part I will be setting up the Units in Max as well just as I did with the workspace. [Texture Map & Layouts] Using the Unit Setup... Setting up the Grid: Since the Layout & Units are set up I will also configure the Grid settings. Snap Settings: Now time to adjust the Snap settings for 3ds Max. The Video also goes over all the snap settings. Game Engine Scale Vs. Real-World Scale: Here I am still adjusting the scale of th...